After 3 masterclasses in a row, Blender-Brussels is returning to more usual kind of workshop, exploring together Blender features related to code, from the 9th floor of F/LAT.
With the latest developpment of the Blend4Web framework, we thought it might be interesting to gather a whole day to explore the different tools and scripts offered by the SDK. As you might already know, Blend4web is a tool (closely integrated with Blender) thats permits to export 3D scenes to WebGL format, to be displayed in a browser. Blend4Web comes with a set of tools for adding interactivity to these 3D scenes that permit to create rich audio-visal applications.
As always, this is not a regular class, but more an open space for exploration, with a dedicated theme. So expect discussions, discoveries and knowledge sharing.
Sounds interesting to you? Then please send a mail to juego (at) requiem4tv (dot) com to book a seat.
The Blender-Brussels is a series of monthly free and open workshops dedicated to Python creative coding using Blender. Started by François Zajéga and Julien Deswaef in 2012, these have become a regular meeting point for anyone interested in experimenting with code. It works as a communal space to exchange ideas and share knowledge as a way to learn. All results of these practices − exercises and documentation produced during the workshop − are shared online under an open source license.
This event is hosted at F/LAT − 45, rue du Canal − 1000 Brussels on Saturday 7th February 2015, starting at 10:00 and finishing at 18:00.
This event is funded by: